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Hands-On Introduction to GPU Architecture: Programming a Parallel Algorithm

October 20, 2016
10:30 am - 11:30 am
GRB 320 A

Track: Computer Systems Engineering
Type: Workshop
Level: Beginner/Intermediate

Laptop Needed. This workshop will showcase how and when software design and hardware architecture on Graphics Processing Units (GPUs) can be integrated to achieve meaningful performance gains. Participants will be led through coding a series of exercises to achieve hands-on experience with massively parallel programming concepts. The workshop will utilize the CUDA API for GPUs.

Speaker(s)

Jin Chung, Software Engineer, eBay
Michal Wieja, Software Engineer, Member of Technical Staff, eBay