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Nine Things Every Game Developer Can Do to Be More Inclusive

October 20, 2016
11:10 am - 11:30 am
GRB 310 B-C

Track: Gaming, Graphics & Animation
Type: Presentation
Level: Beginner/Intermediate

The only thing stopping games from being more inclusive is the developer. Adina Shanholtz from Microsoft will tell you nine simple things game developers could do to make their games as inclusive as possible. If more developers did these things, they could increase their potential audience tremendously. This isn't about altruism, it's just good business practice.

Speaker(s)

Adina Shanholtz, Technical Evangelist, Microsoft