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Analytics Engineering for Game Development

October 20, 2016
10:30 am - 10:50 am
GRB 310 B-C

Track: Gaming, Graphics & Animation
Type: Presentation
Level: Beginner/Intermediate

Analytics and data science play an increasingly important role in game development, often making the difference between success and failure for smaller or independent developers. This intermediate level presentation will show some unorthodox ways to use big data in the game development process, from detecting security exploits to building game-play systems. No prior games experience is required.

Speaker(s)

Jess Loeb, Software Architect, GSN Games